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work. Enjoy our website and have fun playing Joust.
Joust
is an arcade game developed by Williams Electronics and released in
1982. It is a platform game that features two-dimensional (2D) graphics.
The player uses a button and joystick to control a knight riding a
flying ostrich. The object is to progress through levels by defeating
groups of enemy knights riding buzzards. John Newcomer led the
development team which included Bill Pfutzenrueter, Jan Hendricks,
Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a
flying game with co-operative two-player gameplay, but wanted to avoid a
space theme, which was popular at the time. Staff worked within the
technical limitations of the hardware (originally developed two years
earlier for Williams' first game, Defender), excluding concepts and
optimizing the visuals. The game was well received in arcades and by
critics, who praised the gameplay. The gameplay mechanics influenced
titles by other developers. Joust was followed by a sequel three years
later, and was ported to numerous home and portable platforms. Joust is a
platforming game where the player controls a yellow knight riding a
flying ostrich from a third-person perspective. The player navigates the
protagonist around the game world. Ride on top of your ostrich to knock
your opponents off their mounts. Hit your opponent's on the top of the
head to turn them into eggs, grab the eggs before they hatch into more
enemies. Use the left and right arrow keys to move back and forth, press
the the control (ctrl) to fly. Have fun playing Joust!
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